Title Vrijednost komunikacije u Esportu - komunikacija virtualnih timova
Title (english) The value of communication in Esport - communication of virtual teams
Author Valentina Prevarek
Mentor Tanja Grmuša (mentor)
Committee member Neven Šipić (predsjednik povjerenstva)
Committee member Predrag Čudina (član povjerenstva)
Granter Zagreb School of Business Zagreb
Defense date and country 2021-10-11, Croatia
Scientific / art field, discipline and subdiscipline SOCIAL SCIENCES Information and Communication Sciences Communicology
Abstract Esport je grana industrije zabave koja je u eksponencijalnom rastu te svake godine privlači sve više igrača, fanova i pratitelja. Esport podrazumijeva natjecanje u igranju video igara te se može odvijati na jednoj ozbiljnijoj, profesionalnoj razini kao i na ležernoj razini u krugu prijatelja i / ili iz zabave. Popularnost današnjih igri, odnosno disciplina u esportu ovisi o raznim pokazateljima kao što su veličine natjecateljskih turnira, nagradni fondovi, gledanost video prijenosa natjecanja i drugo. Najpopularnije igre današnjice u ovom kontekstu su CS: GO, League of Legends i Dota2, koje zauzimaju različite pozicije na ljestvicama ovisno o tome koji pokazatelj se promatra. Video igrama, zbog određenih negativnih učinaka koji postaju značajniji s povećanjem broja sati igranja, treba pristupiti s oprezom. Pozitivne strane utroška slobodnog vremena u esportske discipline mogu se očitovati u kontekstu razvoja raznih vještina igrača. Najznačajnija kategorija vještina, na koju igrači trebaju razvijati su komunikacijske vještine. O komunikaciji u timu uvelike može ovisiti sam ishod igre zbog čega je važno da su igrači svjesni načela i elemenata komunikacije, ali i značaja potrebe za jednom osobom u timu koja će, između ostaloga, biti idealan posrednik informacija, odnosno vješti komunikator. Rezultati istraživanja provedenog pomoću online anketnog obrasca u razdoblju od 10. do 17. rujna 2021. godine, na uzorku od 126 igrača igre League of Legends: Summoner's Rift čije se prebivalište nalazi na teritoriju Republike Hrvatske, pokazali su kako je većina ispitanika svjesna značaja komunikacije za vrijeme igre, odnosno da je komunikacija vrlo važan element koji može direktno utjecati na ishod igre.
Abstract (english) Esport is a branch of the entertainment industry that is growing exponentially and attracts more and more players, fans and followers every year. Esport implies competition in playing video games and can take place on a more serious, professional level as well as on a casual level with friends and/or for fun. The popularity of today's games, that is disciplines in esports, depends on various indicators such as the size of competitive tournaments, prize funds, viewership of the competitions and others. The most popular games of today in this context are CS: GO, League of Legends and Dota2, which occupy different positions on the charts depending on which indicator is being observed. Video games should be approached with caution, due to certain negative effects that are more significant with increasing number of hours of play. The positive aspects of spending free time in esports disciplines can be seen in the context of the development of various players' skills. The most important skill category that players need to develop are communication skills. The outcome of the game can largely depend on the communication in the team, which is why it is important that players are aware of the principles and elements of communication, but also of the importance of the need for one person in the team who will be an ideal mediator, that is a skillful communicator. The results of a survey conducted using an online survey form in the period from September 10 to September 17, 2021, on a sample of 126 players of the game League of Legends: Summoner's Rift whose residence is located in the Republic of Croatia, showed that most respondents are aware of the importance of communication during the game or of the fact that communication is a very important element that can directly affect the outcome of the game.
Keywords
esport
komunikacija
psihološki učinci
timski rad
vođa.
Keywords (english)
esport
communication
psychological effects
teamwork
leader.
Language croatian
URN:NBN urn:nbn:hr:180:622927
Study programme Title: Marketing and communication management Study programme type: professional Study level: specialist graduate Academic / professional title: stručni specijalist/specijalistica marketinga i komunikacija (stručni specijalist/specijalistica marketinga i komunikacija)
Type of resource Text
File origin Born digital
Access conditions Access restricted to students and staff of home institution
Terms of use
Created on 2022-11-16 11:40:24